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Mirror

Case study describing the process in designing a responsive web design for an e-commerce clothing store includes research, wireframing, prototyping, usability tests, iterations, brainstorming

MIRROR

A fast fashion established retailer expanding its online presence

 
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CLIENT

MIRROR

 

Role

Lead UX/UI Designer (Research,Interaction Design, Visual Design)

 

TIMELINE

June 2019 4 weeks

 

TOOLS

Sketch, Illustrator, InVision, Zeplin

 

BACKGROUND

Mirror is a successful global clothing store established in 1994, offering a wide range of quality affordable clothing for a variety of customers.So far, it has a strong brick & mortar store presence but hasn’t capitalized the mainstream e-commerce market, which in turn has begun to impact its revenue adversely. This combined with their loyal customers feedback has forced them to rethink their strategy and embark on a digital transformation.

CHALLENGE

  • Redesign MIRROR’s website to make it responsive

  • Provide an intuitive and rewarding interactive customer experience

  • Rebrand it as a modern and neutral company for all ages, which included a new logo design for Mirror

 
 
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GOAL

Understand the current trends in the clothing industry

 

MARKET RESEARCH AND COMPETITIVE ANALYSIS

In order to position the Company properly in the e-commerce fashion industry, I first performed a Market Research and Competitive Analysis as my secondary research method to understand the industry and the major competitors. Through market research, I gathered the trends and various statistics and through competitive analysis, I evaluated Mirror’s competitors strengths and weaknesses.

Insights from Market Research

  • eCommerce clothing segment expected to grow to 455B in 2022 from 363B currently

  • All generations expect 75+ and above have similar percentages of customer segments

  • Woman comprise 52% of the online shopper customer base

  • Other major influential factors that determine are price, Shipping speed & cost, Brand reputation, discounts & variety , flexible returns and Simple site navigation

Important trends for eCommerce users

  • Clear product images and details - 87.6% 

  • Referrals from users with good social media experience - 71%

  • Easy checkout with guest checkout option - 38%

  • Fast response time - 60%

Competitive Analysis

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USER INTERVIEWS

  • No.of Participants : 6

  • Gender : 5 female, 1 male

  • Age range : 21

I then conducted some user interviews as my primary research method to establish empathy by asking open-ended question in order to discover the users key needs, desires, frustrations and overall shopping behaviors

 
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GOAL

To identify the target user and their needs, goals and frustrations and define the problem to be solved

 

EMPATHY MAP

From my user interview findings, I created an Empathy map to visually organize my findings. This helped me to find the trends and patterns, from which I derived the insights and needs

 

USER PERSONA

From my research findings and empathy map, I created a fictional user persona representing the characteristics/behaviour of the key users that will help me design relevant solutions


STORYBOARD

Based on gathered research, I drafted a short storyboard illustrating the persona’s online shopping experience. This quickly communicates a perceived user problem and how Mirror’s website can pose as the solution to this problem.

 
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GOAL

To brainstorm ideas to solve the problem identified and derive the information architecture of the site

 

FEATURE ROADMAP

In order to ensure Mirror’s goals are also taken into consideration and the technical constraints that exist are accounted for, I listed the individual goals of the user, Mirror and the technical goals. From this, I extracted the common goals among all 3. and used them to identify the features that need to be given prioritization. The priority also depended on ease of development and popularity.

View the full feature roadmap here

 

SITEMAP

I conducted an open card sorting exercise with 4 participants using 50 different category items commonly found on clothing store websites. I used the observations to come up with the sitemap to show the proposed pages and how best the content can be structured for users to navigate a product with ease. These were the findings from the card sorting exercise -

  • All participants were inclined to go with the structure they were familiar with on other clothing websites

  • All expect a hierarchical structure

  • Other categorization was by Occasion, gender, size

View the Cardsorting detailed findings here


TASK FLOW

To simulate the path a user will take for accomplishing a particular task of purchasing a clothing including login/signup with ease, I created a task flow diagram. This helped me identify which pages are required for this process.


USER FLOW

Taking my persona and project goals as the basis, I developed detailed user flows for 2 different scenarios that tell a story about their journey through the site.

 
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GOAL

To determine the interaction architecture of the site by creating wireframes and prototypes, design the UI and branding

 

SKETCHES

Before moving into digitally sketching wireframes, I began with some hand-sketched concepts for the Mirror home page. This gave me an opportunity to brainstorm different approaches with minimal effort and think through which direction might best meet the needs and wants of my persona, as well as meeting Mirror's priorities and business goals.

 

MID FIDELITY WIREFRAME

In order to build on and test early prior to adding the UI details, I created the mid level fidelity wireframes to identify if the flow was logical, if any elements need to be added to provide a meaningful and complete experience or to remove any which were a distraction. These served as the blueprint for Mirror and helped me focus on the visual hierarchy and interactions within the site before the UI elements.

 

BRAND STYLE TILE

As part of the UI design, I put together a style tile representing the typefaces, button styles, imagery, color palette, and logo examples for the brand to have a reference guide when designing the site and ensuring a consistent look. I chose these UI elements that represents its key adjectives of how it wants to be represented namely - modern, reliable, fashionable and affordable company.

 

HIGH FIDELITY UI WIREFRAMES

Taking the wireframes created for the user flow, I added the content and visual styling and created the high fidelity mock-up for use in testing. I also created High Fidelity responsive wireframes to establish the brand across different screen sizes and to ensure the UI elements will work in all.

 
 
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GOAL

To conduct usability tests, synthesize results and iterate to make the product more usable

 

USABILITY TESTING

  • Method : Hybrid (skype and in-person)

  • No.of participants - 5

  • Age group - 20 - 45

  • Gender - Female

In order to measure the effectiveness/usability of the product design and gather feedback from users to iterate as needed, I created a test plan with the methodologies and  specific tasks which I will have the users (selected to match my persona) perform in the test.

Objectives

  • Determine if the website is intuitive and easy to navigate.First time user should not require any help in navigating through the website and completing the task

  • Test if User is able to find & purchase the product with ease

  • Gather user feedback on overall usability, look & feel of the website and determine the areas of improvement based on it

Tasks

  • Browse through the home page and look up common information like sales, shipping etc

  • Navigate to the product category page and select a particular product using filters

  • Make individual selections and add to the shopping bag

  • Increase quantity and checkout as guest

  • Complete providing all shipping & payment information and place the order

 

AFFINITY MAP

I generated the Affinity map to present the synthesized findings of the usability tests in a visual report format, with insights and recommendations that will the team to iterate and improve the product

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PRIORITY REVISION

Finally, I fine-tuned the designs and updated them to improve their usability by using insights made from the affinity map

 

UI KIT

I started putting together a UI kit while prototyping and updated it after the usability tests were done. This kit will contain all the UI elements used and will serve as a reference guide for any future work. I also prepared created the hand-off the deliverables using Zeplin, in case it was to be developed.

 

REFLECTION

Following existing patterns. During all phases of the design, it became evident that users instinct is to follow a pattern they are they are familiar within the related fashion retail industry. For efficient navigation, they preferred the information architecture to follow the existing labelling and categorization pattern. When these navigation and other design patterns like breadcrumbs, shopping cart etc were based on already established  patterns, it eliminated/reduced confusion for the user and aided them in finding what they want soon.

Research. I felt the most important part of this design was the beginning - the research - learning as much as I could about the successful market trends and users. The knowledge gained from initial research helped in deriving the persona’s goals which drove many of the design decisions.

Usability testing. One important research findings about displaying sale information wasn’t translated well in my final design and that became very evident during usability testing. This reinforced the need of usability testing to identify issues at early stages and also the importance of research findings.

 

NEXT STEPS

  • With the priority revisions done, complete another round of testing and iterate as required.

  • I’d like to design few more screens to have some more functional features taking it a step closer to having a complete website